Dark Souls passe en version 1.5.

 

Publié le Jeudi 24 novembre 2011 à 08:30:00 par Alexandre Combralier

 

Dark Souls passe en version 1.5.

Un mode Full QTE rajouté

Avis à tous les amateurs (bien qu'il soit difficile pour ce genre de titre de parler d'"amateurs") : un patch est sorti pour Dark Souls, faisant passer le titre en version 1.5. Téléchargeable dès le lancement du jeu sur une PS3 ou une 360 connectée à Internet, cette mise à jour offre de très nombreuses corrections. Elle supprime notamment quelques bugs qui permettaient de tricher, oui monsieur. En contrepartie, la plupart des monstres semblent lâcher plus d'âmes. Maintenant que vous êtes arrivé au bout de cette news, vous êtes grand, on peut donc vous laisser seul face à l'énorme liste des corrections du patch. 


Magic Changes :

Pyro Glove nerfed from 270 to 230.
You can see resonance signs now.
Vow of Silence range increased.
Sorcery spell damage as a whole was slightly buffed, but Homing Soul Mass and other pursuit style spells were nerfed.
Magic Shield duration lowered to ~11 seconds.
Strong Magic Shield duration lowered to ~11 seconds. Invincibility removed.
Effect on Stamina drastically reduced.
Tranquil Walk of Peace and other Slow duration reduced to ~10 secs. Effect supposedly changed from 100% encumberance to 50%. Rolling possible if your equip burden is lowered. Slowness is similar to swamp effect.
Iron Flesh effectiveness nerfed.
Invisible Body duration remains unchanged.

 
Status Changes :
 
Base Equipment Burden increased (~6-10 points)
Humanity Item drop rate increased from 10 to 210
Defensive bonuses gained via Humanity reduced. Other defensive bonuses remain unchanged.
Item discovery gained via Humanity improved. Capped at 20.
Equipment General Changes :
Reported some weapon scaling gets improved at higher normal upgrades (+15 uchi dex scaling goes to A).
Some scaling reported as changing from A to S with higher upgrades.

 
Upgrade Changes :
 
Normal scaling buffed by 5-20% (20% at +14).
Crystal scaling buffed by 5-20% (20% at +4).
Lightning +4 nerfed by 2% (+5 remains unchanged).
Raw scaling buffed by 10% (all levels).
Magic stat scaling buffed by 10-20% (20% at +9).
Enchanted stat scaling buffed by 15-20% (20% at +4).
Divine stat scaling buffed by 10-20% (20% at +9).
Occult stat scaling buffed by 15-20% (20% at +4).
Fire +9 nerfed by 2%. (+5 remains unchanged)
Dragon stat scaling buffed by 5-20% (20% at +5).

 
Specific Gear Changes :
 
Grant scaling changed to Strength:B and Faith:A
Gold-hemmed nerfed, still can't be upgraded.
Dust skirt nerfed hard (streamlined to match the other pieces).
Silver Knights, Sun, Hollow Soldier's Shield and other medium shield stability nerfed to ~70 at max upgrades to improve Great Shield viability.
Crystal Ring Shield scaling drastically nerfed. Does around ~200 +-50
Dragon Greatsword buffed from 360 to 390.
Silver Knight's Sword lightning effect removed. Now enchantable.
Elite Knight gear nerfed, then buffed slightly in 1.05.

 
Combat Changes :
 
Lock-on acquisition range increased.
Lock-on changing/switching got easier (more responsive).
Ring of Fog users can now be locked on.

 
PVE Changes :
 
Overall increase in souls gained (~2-2.5 times more)
Reduced acquisition range on normal enemies.
Supposedly reduced poise on some enemies.
Bosses drop Humanity and Homeward Bones
Ghosts and Skeletons give souls now.
Twinkling Titanite drop rate improved.
Pyromancers in Catacombs drop Skull Lanterns.
Darkwraiths in New Londo drop Dark Hand.

 
Online Changes :
 
You can see resonance signs.
Darkwraith upperlimit confirmed as unchanged.
Summon restrictions improved slightly again.
Amount of souls the Master of the game gains changed.
Cracked Eye Orbs no longer get consumed on failure. Confirmed you can hit Select to rate messages.
Fixed 1.04 bug where summon signs were invisible.

 
Covenant Changes :
 
Covenant Material drop rate improved.
Lowered requirements for Sunbro covenenant (requirements moved from 50 to 25. 3/4 assists should do the trick).

 
Other Changes :
 
Official Guide nerfed.
Forest Hunter NPC farming remains unchanged.
Dark Anor Londo NPC farming remains unchanged.
Kiln Skip Glitch still works in 1.05.
Merchant stock updates :
Male Undead Merchant: Also sells bottomless box
Female Undead Merchant: Sells Arrows / Crossbolts
Andrei: Sells Arrows / Crossbolts
Domnhal of Xena: Sells Arrows / Crossbolts, Master Key (5000)
Giant Blacksmith (Fapsmith): Sells Arrows / Crossbolts, Small Titanite Shards, Large Tit Shards, Twinkling (8000 per, inf amount), Green Shards, Repair box, upgrade boxes.
Vamos: Arrows / Crossbolts, Small Tit, Large tit, Repair box / upgrade boxes
Inglwood: Sells Transient Curses.

 
Fixes :
 
Fixed some freeze issues.
Lvl up screen displays souls needed properly now.
Dragon-head glitch, snuggly, and magic shield glitches fixed.
Fixed a bug where your inputs come out 1 second later.
Fixed a bug where the second solaire event wont progress.
Fixed a bug where feeding frampt a titanite stone then going over 99 resulted in having zero.
Fixed some specific map areas where you'd get stuck or be unable to progress.
Changed some english subtitles on the overseas port.

 

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Commentaires

Ecrit par dieudivin le 24/11/2011 à 08:51

 

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Inscrit le 18/03/2011

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Un mode Full QTE rajouté


Ouf, c'était un trait d'humour smiley 13

J'ai cru que ce jeu avait levé son majeur bien haut envers sa communauté de fan hardcore gamers smiley 7

Heureusement il n'en est rien smiley 20

4347 Commentaires de news

Ecrit par b2s gruud le 24/11/2011 à 08:56

 

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Inscrit le 27/04/2009

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Ca fonctionne nickel en multi maintenant, tant en invocation qu'en invasion.



Le fait que des pierres puissent être achetées chez les marchands change la donne aussi.



Il était temps...

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Ecrit par Mortal le 24/11/2011 à 10:27

 

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Official Guide nerfed.
ca veut dire quoi ?

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Ecrit par b2s gruud le 24/11/2011 à 10:54

 

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Ecrit par themortal

ca veut dire quoi ?



Comprends pas non plus,



Qu'ils aient baissé la puissance du gant de pyro ok (Pyro Glove nerfed from 270 to 230).



Mais le guide officiel... déjà jamais entendu parler... peut être qu'il a juste été modifié en fonction de la mise à jour.

2481 Commentaires de news

Ecrit par Mortal le 24/11/2011 à 17:48

 

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rahhh putain ce patch est ptet bien, mais le "input delay lag" m'arrivent super souvent maintenant :s



j'appuie sur RB, et une seconde plus tard, il frappe (et lache sa garde accessoirement,et generalement se prends une mandale)

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